![]() ![]() I’m not ashamed to admit that I had to rely on one or two walkthrough guides in order to solve some of these puzzles-and in some cases, the solutions they offered didn’t even match up with the solution that my puzzle needed. But even then, there were puzzles that jumped up in difficulty, from rewiring robots by trial-and-error to guiding another robot across a room with lights that had to go out in a precisely timed sequence. I can tell that the developers wanted players to switch back and forth between Shay and Vella, which meant digging through obscure little hints and background details in one world to solve a problem in the other setting. I thought it was clever (at first), but overall, the plot development didn’t seem too relevant to a series of endless puzzles and backtracking.Ĭompared to what we had in Act One, the puzzles in Act Two were a lot more difficult to accomplish. We finally learn what happened to Shay’s world of Loruna and how it takes into the sinister forces behind Marek, Mog Chothra, and the Maidens’ Feast. I’m also proud that I recognize the name and voice of Richard Steven Horvitz, who plays the Space Weaver (mostly because I can totally hear faint hints of Daggett from Angry Beavers when he reacts to things). ![]() Even celebrity cameos like Jack Black and Wil Wheaton are fun in their own way. So what does the second installment of Broken Age have to offer?įrom Elijah Wood’s snarkiness to Jennifer Hale’s shifts in emotional tone, this game has some solid actors attached. With Vella trapped in the belly of the beast and Shay roaming the outside world for the first time, our two heroes struggle to collect their arsenal and put a stop to the alien conspiracy that connects both their worlds. At the start of Act Two, we learn that Shay’s “spaceship” was actually the interior of Mog Chothra. In Act One, we get to know our two teenage heroes: Shay, a boy kept coddled in a spaceship who wants to break free, and Vella, a girl who escapes her sacrifice at the Maidens Feast and pledges to destroy the evil creature Mog Chothra. Copyright © 2015 by Double Fine Productions Needless to say, I don’t think the hype was worth it. It took longer than expected for Act Two to finally come out, so now we can talk about the game from start to finish. This modern puzzle-adventure game was notable for its surreal premise, its brilliant colors and animation, and its origins as a wildly successful Kickstarter project, connected to Scafer and other veteran developers. You should read that, and then resist the urge to send me hate mail, or whatever.If you’re a fan of the old point-and-click adventures games from the Nineties (or if you read my review from last year), then you probably know all about the hype surrounding Tim Schafer’s Broken Age project. I played it and then I wrote down what I thought in some absolutely splendid sentences. The first episode of Broken Age released on Steam in January before making its way to iPad in June. ![]() The project grew well beyond the developer's original plans, and sales of the first episode were used to fund the second if you bought one half, you'll also get the other. Remember how Double Fine initially expected to have the complete game out by October 2012? Oh how we laugh. No release date is available at this time, but the developer has "a much clearer plan for the remainder of development" and hopes to be able to give an estimate soon. This has allowed Double Fine to record new music for cutscenes and start voice recording sessions.ĭouble Fine is now working on getting Vella's half of the second act to alpha state. In the intervening months, studio boss Schafer has finished writing the second episode and finale. Broken Age Episode 2 is still a ways off, but Tim Schafer has finished writing it.īroken Age has been pretty quite for the last few months, but a new Kickstarter update informed backers that progress has been made. ![]()
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